Glyph Mirror
You in front of the camera are translated into characters. Brightness becomes glyph density, color becomes RGB values, CRT scanlines add retro texture - what you see is not yourself, but a mirror made of '@' and '·'.
About This Work
Glyph Mirror is the second chapter of Glyph World - a digital mirror cast from monospaced characters. The camera captures 640×480 pixels per frame, compressed into a 120-column character grid. Each pixel's brightness is converted through ITU-R BT.601 weighting into a 12-level grayscale character gradient. Four rendering modes give the reflection different identities: B&W for pure ASCII, Color preserving RGB, Matrix coating everything in phosphor green, and Invert flipping brightness. CRT overlays add horizontal scanlines and radial vignette for an 80s terminal aesthetic.
Features
- Real-time camera capture + mirror flip
- ITU-R BT.601 luminance weighting + 12-level glyph gradient
- Four rendering modes (B&W/Color/Matrix/Invert)
- CRT scanline + radial vignette retro effects
- Contrast/resolution/font size adjustable in real-time
- Capture and save as plain text file
How to Use
- Click anywhere on the page to start camera
- Allow browser camera access
- Use bottom-right panel to switch rendering modes
- Adjust resolution/contrast/font size parameters
- Toggle CRT effects on/off
- Click 📸 CAPTURE to save ASCII snapshot